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The beauty of creation lies in simplicity.

There is something powerful about the genesis of a simple idea.

When an idea is kept simple, it becomes like a room with two doors, each leading to a different outcome.

Each door invites those who encounter the room to choose their path. Door one goes back the way they came in. Door two continues forward into the next room.

What do you choose?

Door One🚪- Active Engagement and Interpretation

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Well, if you are part of the first group, you engage with the idea, bringing your own perspectives, often filling in gaps with insights and past experiences.

This active participation creates a sense of ownership and community for the idea.

Soon, your contributions grow the idea, and this encourages continuous improvement.

As you share your interpretations, experiences, and offerings, the idea becomes a creation and grows more lively and robust, potentially attracting others like you.

Door Two🚪- Skepticism and Retreat

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If you are in the second group, you may initially find the idea unappealing or simply not resonate, leading to your departure.

However, this does not mean you are out forever.

Quite the contrary, you will eventually return if the motivations of the first group can inject fresh energy and perspective into the ongoing creation.

Your cyclical return can increase further development, as you may have gained insights or experiences during your absence that can now contribute to the ongoing creation.

In my experience, the point is never to bend an idea to fit all groups initially, as it will never get to the creation stage.

Ideas are like fighters in a ring. They need to take punches to become champions.

The interaction between these two groups creates an ecosystem where ideas are tested, refined, and expanded.

If a creation fails to attract ongoing engagement or a cyclical return of users, it may be discarded before its full potential is realized.

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Rick Rubin Insights into Creation
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However, over time, what starts as a simple creation for a few can evolve into something far more significant through continuous improvement, potentially reaching critical mass if interest becomes cyclical.

Often, someone must balance the interests of both the creation and its users to ensure this growth.

Simplicity as a Starting Point

In the 1970s, early computer games were distributed on punch tape, an analog medium that stored data in 8-bit binary. One of the key advantages of punch tape was its simplicity. It provided a tangible and straightforward way to input programs into computers. Additionally, the tapes could be easily duplicated, making it convenient to share programs.

I discuss this often, but KISS, the 80/20 Rule method, cannot be overstated.

Simplicity often provides just enough fertile ground for deeper exploration and engagement.

Just as a seed needs the right conditions to grow, a simple creation benefits from the active participation of individuals. Find them and cherish them.

From that initial spark, choices and actions unfold and evolve, shaping the journey toward the art of creation.


This quick tangent inspired me to reflect on creation this evening. I highly encourage you to read the details of the picture and link below. Growing up with these books deeply satisfied my imagination, and seeing them laid out like this brought back all the '90s feels.

For fifty years, writers have been creating interactive stories on digital platforms. From text adventures to VR poetry, MUDS to mobile dating sims, chatbots to roguelikes, these games without graphics have often pioneered new techniques for interactive storytelling, engaged imaginations with beautiful prose and clever gameplay, and discovered the many ways written stories can be played. Often forgotten, frequently overlooked, they're still worth remembering today. - Aaron A. Reed

Like all great things the "Choose Your Own Adventure" books started with a simple concept—giving readers choices that directly impacted the story's outcome. This straightforward approach made the books accessible and engaging for a wide audience.

A​tención.

Vibes will be high in Mexico City during the week of September 19th. If you're able to attend, expect a couple of surprises lined up for the week.

Bitcoin only,
🤙onward.


If you really want to communicate something, even if it’s just an emotion or an attitude, let alone an idea, the least effective and least enjoyable way is directly. It only goes in about an inch.

But if you can get people to the point where they have to think a moment what it is you’re getting at, and then discover it, the thrill of discovery goes right through the heart. ― Stanley Kubrick

Valtiel Art, Pillars of creation, 2024, AI + CSP and PS

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